![]() ![]() ![]() I don't have much knowledge or time but I didn't see game breaking bugs. Both damage type seems to be applied when it comes to visual at least (Tried with a dual staff mage)įor now one handed weapons and shields only equip to their traditionnal slot, I know what I have to do, I just have to read tutorials to understand how. ![]() The main hand define whatever fighting style you use and by that I also mean skillset no dual wielding with shield skills It's glitchy and you got weapons sticking out in strange place and the same goes for fighting animations (although I must say that two handed rogue with a dagger and a bow looked suprisingly good) I probably won't improve on it further so feel free to modify recreate improve and even claim you made it, if your ego require it. The rest is pretty much self explanatory and a bit of tutorial reading. Simply put you had to modify the equip slot for the two handed weapon (systems>equipment>equipslot) So I made it or something similar at least. I wished Escanor would release it's two handed as one handed mod but he didn't. I have been lurking around here for some time now, and before that on me3explorer forum. ![]()
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